Saturday, December 31, 2016

Events over the 5 Months of Downtime

As time passes and our Heroes continue to play the roles of Rulers of the fledgling Kingdom of Latveria a number of events begin to take shape. Will our Heroes have the where-with-all to handle everything as it unfolds around them?
The following is a list of events (in order) that take place during the 5 months of Kingdom Building our Heroes partake in... what will they do? (Note: A number of these events happen DURING individual Kingdom Building turns. As such individual players have relieved emails to discuss how the problem will be dealt with... I will include as many details as possible here so that we are all on the same page).



Troll Sightings!! (Likely False Rumors, Month 13 )
A large number of reports have come in from outlying rural areas that Trolls have been sighted in the Southern most parts of the Greenbelt... what started off quietly as a few reports has erupted swiftly into a dangerous situation for Latveria as its common citizens succumb to varying levels of panic and paranoia. Not hours after the first reports became public it was widely accepted that Troll Warbands had been spotted as far North as Nettle's Crossing and as close to the Kingdom as 24 miles...
As of now Flynn has issued a "Dangerous Territory" edict for the area south of Ascension and has asked Rhaegar and Akiros to aid him in dealing with these rumors. Together they have been able to quiet much of the paranoia and avoid a mass panic from the citizens... but unless the rumors are stopped entirely or somehow addressed by Latverias Leaders this could EASILY result in a mass exodus of the Fledgling Kingdom... for fear of Trolls is no small thing in the Rural Country...
Flynns Edict reads as follows:

"To All Citizens and Guests of Latveria,
 Please remember that at this time these rumors of trolls are unconfirmed, as are any deaths associated with them.
 It has come to King Udon's attention that there is at least one giant roaming the region south, but little is known about him or his motives at this time. As a reminder, we have yet to lay claim  to the area beyond Ascension. With or without the rumors of trolls, it is no safer now than it was a year ago. Be assured, that traveling and investigating the area remains our top priority. We strongly encourage travelers and merchants to seek more well established routes for the time being. For those insistent on traveling south of Ascension, please remember that fire (natural, magical, and alchemical) and acid remain the best way for dealing with most troll species."

Approved by King Udon
Drafted by Flynn Mobious Magnimar

**This is an ongoing Kingdom Event and will require some attention as well as Loyalty Checks periodically to maintain control of the situation and prevent mass panic**

Bandit Activity! ( Month 14 )
A small group of Bandits took full advantage of the "Trolls in Hills" situation recently and managed to do a fair bit of damage before being apprehended by The Marshals small rural police forces. The bandits hit a large number of outlying farms, as well as the kingdoms Goldmine before being brought down, costing the kingdom 5 BP in resources. Furthermore, the Bandits using "Attacks by Trolls" as cover has further added to the impending panic, increasing National Unrest by 2.

A Change in Leadership (Month 15)
Over the last 5 months the new comer to Latveria, Pcson, has proven himself not only to be an extremely capable sword fighter (as he proved in his duel against Uldon, Breaker of Men) but also that he has a unique way with words! As such our Heroes have decided that Pcson would take over as Latverias Grand Diplomat, granting a moment of bliss to the overly worked mother of three daughters ( Red Spencer) that previously held that position.
With the change made, we will soon see if Pcson is up to that task as the Kingdom only grows larger it is only a matter of time before relations with other nations neighboring them will become more and more important to Latverias survival.

A Diplomatic Overture  (Month 15)
Not long after his appointment to the position of Latveria's Grand Diplomat Pcson receives word from Esten Sellemius of Restov that his father, Lord Mayor Joseph Sellemius, is impressed with your Kingdoms rise to fame thus far. As such Esten is petitioning on behalf of his father that Latveria and Restov enter into an official Diplomatic Edict to show the mutual respect between your two nations.
After some deliberation, mostly in the form of speaking to Uldon to make sure that he wishes Restov to become official allies, Pcson informs the reest of the Kingdoms Leaders that he has accepted Restov's Diplomatic Overture and that a diplomatic envoy from Restov will be making its way to Ascension to discuss official terms of the Embassy Edict that is to be established.
** Information on Diplomatic Edicts can be found in the Optional Rules section of D20PFSRD.COM under Kingdom Building. Because of the nature of these Edicts as Diplomatic Relations the Kingdoms Grand Diplomat will have nearly full control over these Edicts, though I encourage all of you to look them over so that you can help or make suggestions on how to proceed when it is needed**
** Current Diplomatic Edicts, as well as their type, will be listed in your Kingdom Stats under Edicts**

Adventuring Charters
The influence of The League of Boot and Trail has only grown during its time in Latveria, becoming something of a go to for many of the Kingdoms "Adventuring Sort". Though business that the majority of the Leagues cast of adventures handles is of little import to the Kingdom at large, Karol Crosswater does make it known to our Heroes that the League now has access to some relatively well skilled Adventurers, and that these individuals are available to the Kingdom as Adventurers for hire if Latveria finds itself in need of them.
She introduces the "Adventuring Charter Edicts" into our story, where in our Heroes may hire teams of Adventurers to handle problems that they either don't have the time to deal with or that are just below our heroes skills.
Each Adventuring Charter is set for a specific task and comes at a price of BP determined by the tasks difficulty and the level of Adventurers being hired. Additionally, each charter has a "Stand Alone Fee" clause which means that the standard adventuring rule of "you keep what you find" does not exist. As part of this clause all treasures found or recovered during the course of carrying out an Adventuring Charter is delivered to Latverias Leadership, at which time the charter ends and our heroes can decide to reward the Adventurers with any additional quest rewards for their work.... IF the adventurers earned on that is !
**Available teams of Adventurers will be listed in you Kingdom stats under Edicts**

Rise of Economy
The Kingdoms treasurer reports that Latverias commerce has become very well sustained, in no small part to the abundance of special resources available in The Greenbelt. As such the Kingdom can now support many of its inner workings on its own. This has multiple effects IN game:
1. When dividing your Economy Check total during the income phase to determine BP applied to the Treasurey, you now divide by 3 instead of 5.
2.Kingdom Payroll: An amount of BP determined by the Kingdoms Ruler (minimum 1 BP) is taken  from the Kingdoms earnings each month and added to the "Kingdoms Payroll" INSTEAD of the treasury. Kingdom Payroll will be used to pay individual people that the Kingdom has hired to Operate, maintain, or Run different operations within the Kingdom. Kingdom Payroll will be further detailed to you  in a later post and at the game table.

Slain Townsfolk ( Month 17)
The outlying Farmlands to the North of Ascension have come under siege by some terrifying monster! Already 4 farmers and a dozen livestock have been found brutally torn to pieces in the wake of these attacks and it is obvious that more people will be in danger if our Heroes do not act immediately.
The Rumor Mill obviously harken these attacks back to the Troll Sightings, only adding further panic to that situation, but eye witnesses and family members of the murdered citizens describe the strange creature as some Gigantic Steel Hedgehog... Regardless of whether or not the attacks are in fact the result of some Troll that has wandered to far North or some other wandering creature it is clear that our Heroes must once again gather their might and hunt this menace down!!
** This event takes place immediately before we resume game, thus we will be resuming game DIRECTLY after these reports are delivered to Uldon by the Kingdoms Marshal Rhaegar**
**This event has already cause National Unrest to rise by 2 points due to the Troll Sightings event. If you don't act immediately to hunt down whatever is terrorizing your Kingdom Unrest will continue to grow at a substantial rate!! Proof of this creature defeat is the only way to regain control of the citizenry.**









19 comments:

  1. Dr House schedules a session to discuss this "payroll" with Oleg (still the treasurer, correct?)

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  3. I say we hire two of these "adventuring teams" to go in and fight this hedgehog thing, let then wear it down; when they die we follow up and kill it.

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  5. "You can't be serious, House. I am beginning to doubt your commitment to the welfare of Latveria's citizens. Our fellow adventurers should be treated as important allies, not resources to be pissed away for your sick amusement. I am strongly recommending you re-evaluate your priorities as one of the nation's ranking decision makers and put the lives of our citezenry first."

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  6. Blame it on the booze, I apologize, clearer minds have prevailed!

    Another idea is to establish a watchtower in the affected area to bolster military and official kingdom presence.
    Also, we should recompensate the farmers who lost their lives and property. I shall personally visit each widow as to ascertain their needs and "assist" them in their time of need.
    Let the Housecalls commence!

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  8. Why don't we just go take care of this thing ourselves? A giant hedgehog sounds fucking awesome!

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  9. Perhaps it could be tamed, made to be useful?

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  10. Perhaps it could be tamed, made to be useful?

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  11. If it proves to be a mindless beast, we have no menagerie to hold it, and no one with the skill to control it. If it is sentient, then we will most likely need to destroy it in order to stop it's havoc.

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  12. Yes, destroying it would be a good thing to do. Or...or ....as the leader you have to hear me out...so....hiw about we catch it and let it lose in our enemies territory. Let it wreak havoc there.

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  14. Your Kingdom does not currently have any enemies.

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  16. Here's an idea: we go Jabba the Hut/Return of the Jedi.
    Capture it, then place it into a underground arena type place, into which we FEED our enemies and criminals.

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    1. A jail, which the game states can be a fortified structure to hold monsters, is like 14 BP AND we have the half off discount.

      Why wouldn't we attempt this?

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